AI Insights · Timothy · October 2022
Top 5 Third Person Games in Hungary - Q3 2022 Performance
In Q3 2022, the top third person games in Hungary showcased varying trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance metrics for these popular titles.
In Q3 2022, the top third person games in Hungary demonstrated notable trends in downloads, revenue, and active users. Here's a detailed look at the performance metrics for the leading titles, based on data from Sensor Tower.
Stumble Guys from Scopely, Inc. experienced an impressive increase in weekly revenue, peaking at approximately $5.9K in the week of September 5. Weekly downloads saw a substantial rise, reaching around 12.7K in mid-September. Active users also grew steadily, climbing from 47.9K at the end of June to a high of 88.9K in mid-September.
Subway Surfers by Sybo Games ApS showed a downward trend in both downloads and active users. Weekly downloads decreased from 8.5K in late June to 4.5K by the end of September. Similarly, active users dropped from 175.5K to 138.7K over the quarter. Revenue also saw a decline, with a peak of $856 at the end of June, falling to $91 by the end of September.
Tall Man Run by SUPERSONIC STUDIOS LTD had fluctuating download numbers, peaking at 7.3K in mid-September. Active users followed a similar pattern, increasing from 16.8K at the end of June to 19.1K in mid-September. Revenue remained minimal, with occasional small peaks.
Race Master 3D - Car Racing from SayGames LTD showed stable active user numbers, hovering around 24K to 26K throughout the quarter. Weekly downloads were relatively consistent, with a slight dip in early September, followed by a recovery to 4.1K by the end of the month. Revenue peaked at $82 in early September, with other weeks showing lower figures.
Twerk Race 3D — Fun Run Game by Freeplay LLC saw declining trends in both downloads and active users. Downloads dropped from 6.2K in late June to 2.7K by the end of September. Active users also fell from 16.4K to 10.5K over the same period. Revenue data for this game was not significant enough to report.
For more detailed insights and data, visit Sensor Tower.